Irrational Number Line Games, LLChome stuff-to-buy idea archive about-us contactBeetle Class Transports
Score!
They came apart easily, by to screws on the underside. Then I was left with hulls (for the project at hand), interiors (which might make some nice vehcile dashboards at a later date), and the chassis (that will work as a base for other vehicles -- getting the wheels and conntecting them is always the hardest part of a vehicle scratch build). Again, score! Since I am saving the wheels for something else, I need to scifi the hulls up. I will do that with bottle caps = grav pods.
As a "beetle" I went with a metallic blue with green shimmer scheme, as that is what I think of when I think scarabs. I am pleased with the way the metallic green fades. It took nothing more than a heavy dry brush away from the spots where I wanted it concentrated. The gold trim really gives the bug a bit of pop. I glued some old paper towel tubes to cardboard for the bases. I cut a cross under where the tube goes and folded the tabs inside underneath to give it some stability. The cars just rest on top of the tubes. Since the tubes have a relatively wide mouth, there is a broad base of support, and the cars stay put, even with minis standing on them. This also allows me to have two different heights (or more, if I want later) and change that out during a game. All in all, a satisfying diversion for a couple of hours.
Not much to it, just stuck some old 'Clix flight bases under them and put them on bases of their own. I went with a neutral color that could go well in modern, post apoc, space opera, and hard sci fi settings. The ladies seen here show how they look in scale. Not too bad. They also go well with bottlecap barrels as modular scifi tables. The black base and silver stand is just enough detal (that and a black wash after painting them) to give enough realism to them. It really looks like the chairs are about to become an integral part of the negotiations between these two ladies.
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